Situational eLearning : A Crowdsourcing Approach to the Definition and Assessment of Key Practice-Ready Academic Outcomes : Final Report.

Australia must do more to develop graduates with the practice-ready skills they need to play an effective role in the workplace. Situated learning lends itself to the development of key practice-ready skills, but it is contingent on the availability of authentic clinical experiences. The potential f...

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Detaylı Bibliyografya
Institutions:University of New South Wales
University of Adelaide
University of South Australia
Western Sydney University
Asıl Yazarlar: Newton, Sidney, Lowe, Russell, Pickersgill, Sean, Hardie, Mary, Srivastava, Amit, Rameezdeen, Rameez, Zillante, George
Baskı/Yayın Bilgisi: Office for Learning and Teaching 2017
Konular:
Online Erişim:/resources/ID13_3018_Newton_Situational_eLearning_2017.pdf
Diğer Bilgiler
Özet:Australia must do more to develop graduates with the practice-ready skills they need to play an effective role in the workplace. Situated learning lends itself to the development of key practice-ready skills, but it is contingent on the availability of authentic clinical experiences. The potential for replacing direct student engagement in practice with a computer-simulated clinical experience is apparent. This is the final report from a project that addressed the potential for emerging virtual reality and related digital technologies to provide and assess particular clinical experiences. The project delivered three learning and teaching resource outcomes: The Situation Engine which uses video game technologies to model and manage practical situations; an open access, online database of learning and teaching resources in construction technology; and a Moodle resource that binds learning resources to specific construction technology learning outcomes.
ISBN:9781760510640 (PDF)
9781760510657 (DOCX)
9781760510633 (print ed)
9781760510640 (PDF)
9781760510657 (DOCX)
9781760510633 (print ed)