Learning and Teaching Technical Competence in the Built Environment Using Serious Video Game Technology : Final Report.

The current national initiative to define, implement and assure academic standards in the higher education sector will almost certainly bring a keen spotlight to bear on the identification and testing of competences. This will render effective calibration of the learning and assessment of competence...

Ausführliche Beschreibung

Bibliographische Detailangaben
Institution:University of New South Wales
Hauptverfasser: Newton, Sidney, Lowe, Russell
Veröffentlicht: Office for Learning and Teaching 2013
Schlagworte:
Online-Zugang:/resources/CG10_1691_Newton_Report_2013.pdf